Design
Fundamental design features include:
- 150 word vocabulary
- No prior language training needed
- Gameplay is directly related to language understanding
- Game can be extended with additional language packs
- 3 Game Modes
- Standard: Language Orientation
Player navigates through rooms and is quizzed only on words within a specific category. - Incremental: Language Application and Recognition
Players acquires base vocabulary through linear progression. Each time a word is matched, the list of possible words increases. - Timed:Testing
The possible vocabulary increases linearly within a topic, while the chosen word could be in any room. The player is under a time constraint.
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